I am a game developer specializing in immersive VR/AR experiences with expertise spanning multiple disciplines in game development, interactive media, and XR technologies. I have experience leading teams and managing projects in both professional and academic environments.
With a background in both technical and creative aspects of game development, I focus on creating engaging and accessible experiences, particularly in virtual and augmented reality. My experience in the United States Air Force has provided me with strong leadership skills and attention to detail that I apply to my development work.
Expected May 2025
Boise State University, Boise, ID
Focusing on game development, XR technologies, and interactive digital media.
July 2019
Community College of the Air Force, Maxwell Air Force Base, AL
2022 - 2023
Boise State University
Led the UI team in developing augmented reality interfaces for astronaut spacesuits using MRTK, Meta Quest 2, and HoloLens 2. Managed project coordination to meet NASA's requirements and improved documentation practices for AR development.
2019 - 2020
United States Air Force, Cheyenne, WY
Managed a $30K budget and oversaw custodial contracts for National Historic Facilities. Led a team of 20+ personnel, ensuring efficient daily operations and facility upkeep. Represented work priorities and future projects at facility management boards for 1,500 employees.
Feb 2019 - Dec 2020
United States Air Force, F.E. Warren AFB, Wyoming
Jan 2014 - Feb 2019
United States Air Force, Mountain Home AFB, Idaho
May 2018 - Nov 2018
United States Air Force, Mountain Home AFB, Idaho
Oct 2017 - May 2018
United States Air Force, Mountain Home AFB, Idaho
Aug 2015 - Aug 2016
United States Air Force, Mountain Home AFB, Idaho
Dec 2011 - Aug 2015
United States Air Force, Mountain Home AFB, Idaho
Dec 2012 - Jul 2013
United States Air Force, Afghanistan
Feb 2009 - Sep 2015
San Mateo Union High School District, San Mateo, California